Maze Burrow v0.3 Release
Maze Burrow » Devlog
Hello all!
Maze Burrow v0.3 is out! With this update comes significant changes in the form of player movement, boss levels, and tighter, more focused level design.
Changelog
- Player movement is now locked to a grid like blocks and other objects.
- All levels have been either completely redesigned or modified in some form to be more focused. These changes were made to put more emphasis on solving levels than executing them.
- New boss levels! Redirect rocks thrown by enemies using pipe blocks to defeat them.
- Levels have been split into multiple worlds. There are 3 worlds with a total of 23 levels.
- Further increased player movement speed and block push/pull speed.
- Increased player movement speed on the overworld map.
- New Block Grab option: "Press". When this is chosen, you can toggle grabbing and releasing blocks by pressing the button.
- New control option: hold R briefly to restart levels.
- Menu controls have been made more consistent: Enter and Space are used for confirming, and X and ESC are used for going back.
- The controls menu has been merged into the options menu.
- Added identifiers to show which paired blocks are linked if more than one pair is in a level.
- You can now pull blocks on ice if you're not standing on an ice tile.
- Added a sound when a block is placed in an incorrect spot.
- Added 2 more music tracks for levels.
- Greatly improved the behavior of switch-controlled blocks. They now properly brush up against an object they collide with, leaving no space in between them and the object.
- The color of switch-controlled blocks has been changed from dark blue to gray to further differentiate them from blocks you can grab.
- Smoother overworld navigation: if you're holding both vertical and horizontal inputs, it'll move to the next available path it finds based on the inputs, provided one exists.
- Fixed a bug involving warps and paired blocks that would let you clip into a block and get out of bounds, resulting in a crash.
NOTE: Save data from v0.2 is not compatible with v0.3.
I worked very hard on v0.3, and I hope you enjoy playing it! As a reminder, you can reach out to me and stay up to date on Maze Burrow's progress via my Twitter. Have fun, and keep burrowing!
-Kimimaru
Files
MazeBurrow_v0_3_Windows.zip 21 MB
Apr 05, 2019
MazeBurrow_v0_3_Linux.zip 29 MB
Apr 05, 2019
MazeBurrow_v0_3_macOS.zip 29 MB
Apr 05, 2019
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Maze Burrow
Help the echidna escape its burrow in this Sokoban-inspired puzzler!
Status | Released |
Author | Kimimaru |
Genre | Puzzle |
Tags | 16-bit, 2D, DRM Free, No AI, Open Source, Pixel Art, Singleplayer, Sokoban, Sprites |
Languages | English |
Accessibility | Configurable controls, Textless |
More posts
- Cyber Monday - Permanent Price DropNov 27, 2022
- Fixes for Arch Linux and Steam DeckNov 06, 2022
- Two Year Anniversary - Maze Burrow's Repository goes public!Apr 21, 2022
- Maze Burrow PostmortemMar 31, 2021
- Update 1.0.4 - October 28, 2020Oct 28, 2020
- Update 1.0.3 - August 9, 2020Aug 09, 2020
- Update 1.0.2 - May 9, 2020May 09, 2020
- Update 1.01 - May 8May 09, 2020
- Maze Burrow Released!Mar 31, 2020
- Maze Burrow Release DateMar 16, 2020
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